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SET UP YOUR COMPETITION
CREATE A TOURNAMENT
Free, community-run brackets. Pick your format, set your bracket size, schedule it, and we'll spin up the servers 30 minutes before kickoff.
1Format
2Bracket
3Schedule
4Review
CONTINUE WITH STEAM TO CREATE A TOURNAMENT
CONTINUE WITH STEAMSTEP 1 OF 4
Choose your format
Pick the format first; roster size and bracket structure will be set automatically from here.
3 - 80 characters. Make it memorable.
Plain text or Markdown. Max 2000 characters.
Roster size per team (automatic)
SIXES ceiling: 9 players per team
Each TF2 format has a hard per-team ceiling (Sixes 9, Ultiduo 3, Highlander 13, 4v4 6). The bracket is built around this so every team has the right number of players to field a full match.
Every tournament ships with a stable 8-character code so friends can land on a direct join page. Format:
ABCDEFGH from the URL-safe alphabet (no 0/O/1/I/L).STEP 2 OF 4
Set your bracket size
Max teams is the hard ceiling - the tournament won't open registration past it. Min teams is the floor below which we cancel.
2 - 64 teams. Larger brackets take longer to run.
Tournament won't start below this. Default 2.
With 8 teams in single-elim: 7 matches total, runs in 1 day (~3 matches/day).
STEP 3 OF 4
Set start time and servers
We provision servers 30 minutes before kickoff, reuse them all day, and shut them down once every match has reported in.
Your local timezone. Stored UTC. Must be at least 5 minutes in the future.
Default 30. Players not checked-in by this point are auto-kicked before the match begins.
Pick at least one. We provision roughly 1 server per 4 matches/day for each region, and reuse the same servers all day long.
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STEP 4 OF 4
Review and create
Your tournament will be created and published immediately. Players can join from the public list as soon as you finish.
TOURNAMENT CREATED
Your tournament is live now. Players can find it in the public list and join immediately.
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